Hi, I’m Zoë!

As a 4th Year Game Design Student at Champlain College, I specialize in crafting intuitive gameplay and impactful experiences.

Whether through UI/UX or systems design, my goal is simple: bring more joy to the world through video games.

Triage

Step into the role of a doctor in the afflicted town of Stagmarch in this immersive single-player, first-person experience.

Diagnose symptoms, make life-or-death decisions with limited resources, and face the consequences as an otherworldly illness transforms residents into monsters.

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Projects

Queen Bee

Control a swarm of bees and restore Queen Bee’s home in this whimsical 3D platformer.

Dive into unique gameplay mechanics, seamless mode switching, and strategic puzzle-solving with a team of six developers in less than one semester.

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Golfin

Internship in Kyoto, Japan, at a game development and systems company Wonderwall Inc. as a Unity Engineer for an upcoming mobile Golf game.

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My Approach

Collaborative Mindset

I believe in the power of thoughtful design and uplifting others. Whether I’m crafting engaging game systems or relaunching the Women in Games Club on my college campus to amplify underrepresented voices, my approach is rooted in empathy, resilience, and teamwork.

Values

With a focus on balancing creativity and practicality, I tackle challenges with a positive mindset and a solutions-driven attitude. For me, every project is an opportunity to create, connect, and inspire.

Let’s Connect!

If you're interested in collaborating or bringing me onto your team, I'd love to connect! Feel free to reach out and let's discuss how I can contribute my passion for game design, UI/UX, and problem-solving to your next project.